Innovate Today
Improve Tomorrow

Secondary School
International Challenge
The #DigiInventors Challenge 2026 Secondary School Edition Sarawak is delivered by the Digital Health & Care Innovation Centre, Scotland, in partnership with the British High Commission Kuala Lumpur, the Ministry of Education, Innovation and Talent Development, Sarawak Research and Development Council (SRDC), BrightSparX, the University of Technology Sarawak, Sarawak Science Centre and other participating stakeholders.
All in for Glasgow 2026
The #DigiInventors Challenge is proud to collaborate with the All In Glasgow 2026 programme, bringing the energy, creativity and inclusivity of the Commonwealth Games into classrooms. Together, we're empowering young people to explore digital innovation through real-world challenges, culminating in a special Secondary Edition of the #DigiInventors Challenge, supported by Glasgow 2026.
As part of the All In Glasgow 2026 programme, this year’s Secondary Edition will feature an official challenge set by the Glasgow 2026 team connecting young innovators directly to one of the world’s most exciting sporting events!
This collaboration celebrates creativity, community, and inclusion, giving students the chance to engage with themes inspired by the Games and their wider impact.

2026 Challenge Questions
Applicants should select one of the two questions listed below. The DHI’s preference would be for applicants to select question 1, which was posed by the Challenge 2026 sponsor, All In for Glasgow 2026.
Question 1:
Choose one sport from the Commonwealth Youth Games Malta 2027 and use it as the inspiration for a sustainable digital solution that helps improve the mental, social and/or physical wellbeing of young people. Your idea should build on the legacy of the Glasgow 2026 Commonwealth Games, create a lasting positive impact, and consider how AI or other emerging technologies could strengthen your solution.
Your solution should:
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Improve the mental, social and/or physical wellbeing of young people.
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Be inspired by one of the Commonwealth Youth Games Malta 2027 sports:
Athletics and Para Athletics, Netball, Sailing, Squash, Swimming and Para Swimming, Triathlon, Water Polo, Weightlifting -
Use digital technology as the main solution. (i.e. your digital solution could be an App, SMART TV, gaming console, smart home appliance, wearable or peripheral device)
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Consider how AI or other emerging technologies could enhance your idea.
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Be environmentally, socially and economically sustainable.
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Contribute to one or more United Nations Sustainable Development Goals.
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Have the potential to create a lasting legacy beyond the Glasgow 2026 Commonwealth Games.
Question 2:
Identify a health or wellbeing challenge that affects you, your family, your friends, or your community, and develop a digital idea to help solve it.
Suggestions for wellbeing challenges to consider:
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Health & wellbeing
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Disabilities
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Cardiovascular diseases
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Mental health issues
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Neurological diseases
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Gastrointestinal diseases
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Respiratory diseases
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Addictions
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Rural and remote – access to healthcare in rural andremote areas & island communities
Discover what the #DigiInventors Secondary Challenge is all about.
In this quick intro, one of our team breaks down how you can take part, what you’ll create, and why your ideas could shape the future of digital health and social care.
Whether you're a teacher or a young innovator - this is where your journey begins.
The #DigiInventors Secondary School Challenge is your chance to tackle a real health, social care or wellbeing issue and wow our expert judges with your digital solution.
Here’s how it works:
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Pick Your Focus: Choose one of this year’s challenge questions - you can shape it around a health, social care or wellbeing topic, or tackle a problem highlighted by one of our partners
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Build Your Dream Team: Get together with up to 6 classmates and decide who does what - researchers, designers, presenters… you’re in charge
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Do the Research: Dig into your topic. What’s the problem? Who does it affect? How can digital tech help?
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Design Your Solution: Bring your idea to life! Answer the key submission questions, sketch out a concept or prototype, and record a 1-minute elevator pitch video
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Impress the Judges: If your idea stands out, you’ll become one of our 8 finalist teams. Finalists join an exclusive 2-day entrepreneurial Bootcamp with DHI and partners - then pitch your solution at the grand final for a chance to win!
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Applicants should select one of the two questions listed below.
The DHI’s preference would be for applicants to select question 1, which was posed by the Challenge 2026 sponsor, All In for Glasgow 2026.
Question 1:
Choose one sport from the Commonwealth Youth Games Malta 2027 and use it as the inspiration for a sustainable digital solution that helps improve the mental, social and/or physical wellbeing of young people. Your idea should build on the legacy of the Glasgow 2026 Commonwealth Games, create a lasting positive impact, and consider how AI or other emerging technologies could strengthen your solution.
Your solution should:
-
Improve the mental, social and/or physical wellbeing of young people.
-
Be inspired by one of the Commonwealth Youth Games Malta 2027 sports:
-
Athletics and Para Athletics, Netball, Sailing, Squash, Swimming and Para Swimming, Triathlon, Water Polo, Weightlifting
-
Use digital technology as the main solution. (i.e. your digital solution could be an App, SMART TV, gaming console, smart home appliance, wearable or peripheral device)
-
Consider how AI or other emerging technologies could enhance your idea.
-
Be environmentally, socially and economically sustainable.
-
Contribute to one or more United Nations Sustainable Development Goals.
-
Have the potential to create a lasting legacy beyond the Glasgow 2026 Commonwealth Games.
Question 2:
Identify a health or wellbeing challenge that affects you, your family, your friends, or your community, and develop a digital idea to help solve it.
Suggestions for wellbeing challenges to consider:
-
Health & wellbeing
-
Disabilities
-
Cardiovascular diseases
-
Mental health issues
-
Neurological diseases
-
Gastrointestinal diseases
-
Respiratory diseases
-
Addictions
-
Rural and remote – access to healthcare in rural andremote areas & island communities
-
Official Launch
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Monday, 14 September 2026
Entry deadline
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Friday, 16 October 2026
Shortlisting
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Monday, 19 Friday - 23 October 2026
Finalists announced
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Monday, 26 October 2026
Boot camps
• Tuesday, 17 November 2026, 1400 -1700
• Wednesday, 18 November 2026, 1400 -1700Final
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Thursday, 19 November 2026, 0900 -1100
Winners announced
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TBC
Award ceremonies
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TBC
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How to get started:
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Build Your Squad - Up to 6 people
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Pick Your Challenge - Which question will you tackle?
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Grab the Resources - Download our free guides and resources
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Submit & Shine - Upload your entry before the deadline

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Everyone who participates and applies will receive a #DigiInventors Challenge Certificate!
Finalist teams will receive:
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Official #DigiInventors Challenge Finalist Certificate for each pupil
The winning team will receive:
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The coveted #DigiInventors Challenge Trophy for your school
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Official #DigiInventors Challenge Winner Certificate for each team member
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Individual Prize provided by delivery partners
Winning schools can:
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Display the coveted #DigiInventors Challenge Trophy
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#DigiInventors Challenge 2026 Secondary School Edition - Sarawak - Privacy Notice and 2026 Rules.

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